I remember back at E3 2006 when the Wii was first shown, and what was effectively a technical demo titled “Wii Music” was on the floor. It featured simple yet addictive orchestral conducting gameplay, and I was immediately excited about the prospect of interacting with Nintendo’s classic game tunes. However, as Wii Music took shape at this year’s E3 as a free-for-all music experience, I think I was with many of you out there in being skeptical of Nintendo’s approach.
If you haven’t kept up on the details, the idea behind Wii Music is that there is no right or wrong way to perform a song. You’ll basically hold the Wii remote and nunchuck and simulate the motions of a slew of instruments, triggering notes whenever you’d like that match the pitch of the rest of the instruments being played. This is definitely not a conventional approach as it effectively removes the “game” out of Wii Music, but is this approach merely a gimmick or does it provide a truly innovative musical experience?
Read our full impressions of Wii Music after the jump. (more…)