I nearly lost it when Theatrhythm was announced for the Nintendo 3DS. I was already excited about the 3D visuals offered up by the platform, and a dream game combining the music of Final Fantasy with rhythmic elements was not only completely unexpected, but was seemingly too good to be true. But true it was, and I watched the game closely leading up to its release.
Now it’s here, and I’ve had a lot of time to play it. Complaints are already flying that the game is built as a DLC platform, but is the game a whole lot more than that, and does it pave the way for other exciting Theatrhythm games encompassing other Square Enix franchises?
Check out our review after the jump. (more…)