Motoi Sakuraba has been writing video game music for many years, and he is among the most prolific composers in the video game world. His body of work spans games released over a period of more than 20 years, and includes a wide variety of genres, from Japanese RPGs to sports and action games. A lot of his work is his own compositions for various games, but he has also done some work as an arranger and as a producer.
Since his work spans so many games, Motoi Sakuraba is adept at adapting to different styles suited for different genres. But there are many elements of his style that you can see across his different compositions as well. I will be going through some of these elements briefly, and attempt to shed some light on what makes Motoi Sakuraba’s music sound like Motoi Sakuraba.