One of the things that’s been a growing issue for me with Triple A games is the method in which orchestral music is used. There’s been a tendency in recent years to have the music of these games mimic the scores of big budget hollywood movies. The approach certainly works for certain types of games, but the pervasiveness of this trend has gotten to the point of being cliche. I’m all for dark, dramatic, and symphonic music finding an audience through games. The problem for me has been that it has become an over-saturated genre.
Luckily, a few soundtracks have come out that spice up the tonal palate of their orchestral music. One such soundtrack from this past generation was the Rayman Origins OST. While it was orchestral and had some dramatic moments, it also had a signature sound. Written by composers Christophe Heral and Billy Martin, the soundtrack was lively, eclectic, and was the breath of fresh air that the orchestral soundtrack genre needed. It wasn’t long before the game’s sequel, Rayman Legends, came about and both composers returned for the second round. In this review I’ll be looking at the Rayman Legends OST and examining how they’ve improved things and how well the music works with the game. Read on to find out more. (more…)