A trip through the time stream that’s worth taking, the Journeyman Project: Pegasus Prime is an oldschool computer game with plenty to enjoy even today, including it’s soundtrack.
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A trip through the time stream that’s worth taking, the Journeyman Project: Pegasus Prime is an oldschool computer game with plenty to enjoy even today, including it’s soundtrack.
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And it’s not Touhou!
About a decade ago, one-man studio Aeju Murasame created a trilogy of shmups. They were Gundemonium, GundeadliGne, and Hitogata Happa. The first two were horizontal (side-scrolling) shmups that took place in chronological sequence. The last was a very interesting prequel that was a vertical scrolling shmup and also featured a unique system that required kamikaze attacks, sacrificing precious (limited) lives for your dolls to move forward.
I’d have never played these games had it not been for localization firm / publisher Rockin’ Android, who released the trilogy as the Gundemonium Collection in 2011. To make the deal even sweeter, purchasing this trilogy on Steam will bring the customer a free bonus: full soundtracks for all three games, both in their original forms (from Murasame himself), and the new remixes from DM Ashura and Woofle.
I’m going to do a little compare ‘n’ contrast after the jump. Won’t you join me? (more…)
Most US readers will only have a vague memory of Astérix. “Oh yeah, we learned about him during French class” or “he looks like my uncle that touched me..”. It’s all too familiar for a European to hear these things, and somewhat shocking as well. You see for over 50 years, Astérix has been one of the most recognizable fictional characters in all of Europe, having comic books, feature length movies, theme parks and widespread product placement for kids to snatch up. The mustached hero from France is to Europe what Hulk Hogan is the America, a true symbol of bravery, patriotism, adventure and recognized sex symbol. Throughout the many years of his fame, there has been over 30 video games attached to his name. One of them is Astérix: The Gallic Wars.
It’s a game of strategy, warfare and shirtless men fighting the Roman forces to defend their land from Caesar, backed by some fantastic modern fusion music with characteristic flare. Sadly the game, like everything else Astérix, didn’t see a release in the US and went relatively unnoticed despite good sales in central Europe, but it is one to discover and love beyond any borders.
Find out why it is our SOTM! (more…)
Lovely Miss Kinuyo Yamashita is keeping herself busy with work these days. With plans to move overseas, countless video game scores to compose and hobby projects, she still found the time to give a lecture at Osaka Electo-Communication University earlier this month.
The lecture is obviously centered around video game development and music composition, which she no doubt has lots of interesting things to say about. Yamashita was responsible for the soundtracks for many famous games such as Castlevania, Power Blade and Esper Dream. She also mentored Yuji TECHNOuchi who also went onto video game fame with his music and recent activity with creating the Video Game Sound Creator Alliance. The lecture was said to have been quite interesting from those who attended, and we can only hope Yamashita will get the chance to do something similar in the US eventually.
Yamashita’s next project will be Gunhound for Windows, and is a spiritual successor to the Assault Suit series from Masaya. It’s scheduled for release on December 18 in Japan, and sometime later in 2010 for the rest of the world.
Well, Deep Silver had been busily working away on two games that we were interested in this year. The first was Cursed Mountain, which featured some amazing horror music, and the second was Risen, which was just released this week. I honestly had no idea what to expect from composer Kai Rosenkranz, but upon hearing some of the music in the game, I can tell you it sports equally awesome dark ambiance with some intense actions themes thrown in the mix. The European version apparently came with the game’s soundtrack, but I don’t know at this point if it’s in the US release.
Gideon had the pleasure of meeting Kai Rosenkranz at a recent Deep Silver press event, and told me he is a pretty cool dude, but we were fortunately able to sit down with him and have a formal discussion about the game’s score. We get a little background info about Rosenkranz and his work at Piranha Bytes and also learn about his approach to the game’s score and some of his inspirations.
The soundtrack has some seriously good stuff to offer, so check out our interview with Kai Rosenkranz after the jump. (more…)
Religiously-motivated company Digital Praise is in the business of cloning popular rhythm games, adding Contemporary Christian Music (henceforth referred to as CCM), and releasing these products exclusively for the PC at a premium price.
Today, we take a look at Dance Praise 2: The ReMix. Note the misnomer; none of the music in the game is remixed. Licensed music from the CCM industry is what you’ll find, and entirely unchallenging DDR-style gameplay is, sadly, all the game has to offer.
Our full review comes after the jump. (more…)
If you’re like me, you probably had no idea what Impetuth was, but were interested in it solely based on Shinji Hosoe’s involvement. As it turns out, the game is a retro-styled indie vertical shooter with a fantasy setting that looks absolutely amazing, and as you can imagine, the soundtrack is pretty good too.
Shinji Hosoe isn’t the only composer involved, however, as Shoichiro Sakamoto actually handles the majority of the score. While I admit that Hosoe’s tracks are probably my favorite, I can’t deny that Sakmoto’s contributions are also great, and the bottom line is that neither of the two will disappoint you when you consider that this album is only $5!
Hit the jump for our review of Impetuth and to find out where you can get your hands on it for not a lot of money. (more…)
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