An indie game that seeks to capture the joy and excitement of exploring deep space? Okay, consider me interested. Rodina is an indie project created by Brendan Anthony, the founder and sole member of indie developer Elliptic. This science fiction game takes place in a procedurally generated world that allows you to seamlessly travel from one planet to the next. Players can travel through space, engage in space battles, discover planets, land on the planets, and explore them outside of the ship. While the game is still in a sort of early access or alpha state, it has the core concepts and gameplay well presented. Think of it as a project similar to Minecraft. Starting off small, but continuing to be built and improved with the support of a dedicated player base. That at least seems to be the hope of the developer.
While Brendan Anthony is programing and adding to this game as a solo gig, there is one other contributor to this game. This would be composer John Robert Matz, who has written an original score for Rodina. Matz has had previous experience on game soundtracks. You may recognize him for his collaborative work on the Gunpoint OST, an album which we recently reviewed here on OSV. He certainly has his work cut out for him in this ambitious game title. Does he manage to pull it off? Read on to find out. (more…)