I don’t even have a great introduction to this review, so I’m just going to open it up as thus; 2 years ago, Castlevania developers Koji Igarashi created a Kickstarter campaign for a spiritual successor titled Bloodstained: Ritual of the Night, meant to be the Castlevania that Konami had denied him the ability to make. The campaign was so popular that it made over 3 million in just pledges and broke all its stretch goals. One of the stretch goal was for the creation of am 8-bit retro-style prequel bonus game to be made separate from the main game the campaign was created for. This game was going to be released prior to the main Bloodstained game, as a taste of what backers and fans could hope for. Recently the retro bonus game saw it’s debut, first on steam and then on consoles, titled Bloodstained: Curse of the Moon.
And let me tell you, it has every bit the classic NES Castlevania feel to it’s music that you would hope for, and more. (Warning: this review contains some spoilers)