The Game Developers Conference, or GDC, is a great place to meet people within the game’s industry and to check out talks on specific disciplines and subjects. One of the big categories that gets discussed is game audio. Topics on the subject can include sound design, composition techniques, and orchestration/arrangement. However, not everyone gets the opportunity to attend the event. Luckily, the GDC Vault is offering up viewing of several of this past year’s panels and talks for free.
The GDC Vault has a number of audio talks up for anyone to access, whether you attended GDC 2015 or not. While a portion of them that are restricted to subscribers only access, there’s a decent number of videos that non-members can view. These include Peter McConnell’s “Dj vu All Over Again? What We Can Learn from ‘Classic’ Game Music,” Devon Newsom’s “Creating an Interactive Musical Experience for Fantasia: Music Evolved,” and Mike Niederquell’s talk,“Hohokum: Adventures in Music and Sound Design.”
There are also a few audio related talks that were on the Independent Games Summit list, like C. Andrew Rohrmann’s talk titled “Creating Hyper-Adaptive Music on an Indie Budget.” You can, of course, check out the free-to-watch talks from the other categories and disciplines as well. So if you’re someone who is interested in learning more about game audio or just want to get brief look at what happens at GDC, these videos will be right up your alley.
GDC Vault (2015 Audio Track) – Website