It has to be hard to have to be the person who is tasked with creating the soundtrack to a remake of a beloved classic game. The expectations are high from the studio creating the game and even higher from the fandom of the original. Will you have the same tracks as the original game arranged? Will you make completely new tracks? Will it be a similar style as the old game or something radically different? Or will it be any combination of these traits? It certainly cannot be an enviable position to be in and have such pressures weighing you down.
However when it came to composing the soundtrack for the updated Strider game from Double Helix Games, Michael John Mollo took the ball from original Strider composer Junko Tamiya, ran with it, and didn’t look back.