The second game in our PAX East 2017 Preview coverage mashes two very different genres of games into one. In this instance, we have a mashup of a Dance Dance Revolution style game with the tactical elements of a fantasy RPG. The Metronomicon by Kasedo Games sticks to the roots and controls of a traditional DDR game but adds the strategic complexity and tactics of an old school RPG. Although the game was released back in September of 2016, it had flown under my radar, so I took some time at PAX East to try out this unusual game. (more…)
Michael A. Levine recently took some time to talk to Original Sound Version about the theme song he composed for Resident Evil Biohazard 7. In the interview he shares details about his musical background, the past projects he’s worked on including one you’ll definitely recognize. He also shares with us some of his favorite covers of his song on Youtube. He even provided us with some more details on the song’s lyrics for those thinking about covering the song in the future, and lets us know what else he’s working on.
Read on for our detailed interview with Michael A. Levine.
One of the joys of heading out to PAX East every spring has been seeing how the independent games industry has grown and evolved. Each year there seems to be a greater presence of indie titles being shown off on the PAX East show floor, and this year was no exception. Among the various projects on display, there were a fair number of music and rhythm games. Over the next few days I’ll be highlighting the music games that I tried out at PAX East, starting with the game Just Shapes & Beats. (more…)
I was fortunate enough to acquire a copy of The Legend of Zelda: Breath of the Wild Special Edition released in North America. The soundtrack CD that comes in the package is a gorgeous Digipak case which make me very happy after the release of the simple cardboard sleeve that North Americans received for the Twilight Princess Sound Selection CD.
The Breath of the Wild CD offers 23 tracks from the game, and a 24th track with a live recording. Read of for my review of the album, and if you didn’t get the Special Edition I have some tips on where you can grab your own copy of this CD, and details on its various releases.
MAGFest, the annual gathering for people who love video games, music, and video game music, took place at its usual spot in National Harbor earlier this year. Though the festival’s musical offerings tend toward electronic fare, there are some musicians keeping the tradition of acoustic music alive.
Among these musicians is the Videri String Quartet. The Boston-based ensemble took center stage twice over the MAGFest weekend to perform tasteful arrangements of music from games like Chrono Trigger, Donkey Kong, and Journey. After their shows were over, I sat down to chat with three integral members of the group: Roselie Samter (Viola), Lizzie Jones (Violin), and David Peacock (Arranger). Lounging on the beds of their hotel room, exhausted but still reveling in the thrill of the festival, the three begin to tell me the story of their group: their mission, history, and where they’re headed next.
For some time now I have been meaning to write about the soundtrack to Titan Souls. The music was composed by David Fenn, who has also composed the music for the mobile game Telepaint! and the platformer Leaf Me Alone. If you’re not familiar with Titan Souls, it is a challenging game where the player must battle numerous large bosses armed solely with a bow and arrow while trying to avoid a one hit sudden death.
Visually it reminded me of The Legend of Zelda and Shadow of the Colossus and what really makes the game special is David Fenn’s musical score. Its use of instrumentation creates at times a sense of awe and mystery as you traverse it’s ancient environments. The music also can be adrenaline inducing with it’s excellent use of percussion and electric guitar.
Read on for our interview with David Fenn where he talks about scoring Titan Souls, and gives some insight into his musical method.
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It’s been just over a week since MAGFest 2017 and a great deal of decompressing was required to be able to properly sum up this year’s experience. I was fortunate enough to see more performances than I normally would (thanks to a willingness to be dragged around), and therefore think I have a pretty good account of just how well this year’s prime Music and Gaming Festival went.
From the main stage to the underground to the secret shows, this year’s MAGFest was a solid lineup and featured a bit of everything to tickle your fancy.
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