Original Sound Version

Calendar

Nov
21
Tue
Video Games Live Katowice, Poland, Polish National Symphony
Nov 21 @ 8:30 pm
Nov
22
Wed
Video Games Live, Katowice, Poland, Polish National Symphony
Nov 22 @ 8:30 pm
Jan
4
Thu
Super MAGFest 2018 @ Gaylord National Harbor
Jan 4 – Jan 7 all-day

The bigtime, folks! MAGFest’s flagship event. Some might even call it “Super”. Held January 4-7, 2018 in National Harbor, MD. More info at http://super.magfest.org/

HOTEL POLICY: http://magfest.org/announcement/magfest-hotel-booking-policies-new-for-magfest-2018

PERFORMERS:
TBA

Full performers info here: http://super.magfest.org/musician2018
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VISUALISTS:
TBA

Full visualists info here: http://super.magfest.org/visualist2018
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GUESTS:
TBA

Full guests info here: http://super.magfest.org/guests/
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Jan
19
Fri
All Your Bass @ The National Videogame Arcade
Jan 19 – Jan 20 all-day

event_allyourbass

The National Videogame Arcade in Nottingham, England presents the debut of their videogame music and audio festival, All Your Bass. Special guests Masaya Matsuura, Rob Hubbard, and Jessica Curry will be on hand for talks and performances. Read more details in our news post and visit the NVA’s site for tickets and updated event info.

 

Jan
20
Sat
Retro City Festival 2018 @ POMONA FAIRPLEX
Jan 20 – Jan 21 all-day

Retro City Festival is an annual celebration dedicated to the history of video gaming. We showcase the largest selection of retro console gaming under one roof in California. Experience Retro City’s classic arcades, pinball, tournaments, museums, vendors, and huge console play area!

Our festival will have a great variety of live video game music outside the expo hall during our weekend event.
Below are the confirmed acts for Retro City Fest 2018.

Jan
26
Fri
Global Game Jam 2018 @ Various
Jan 26 – Jan 28 all-day

The Global Game Jam ® (GGJ) is the world’s largest game jam event taking place in physical locations across the globe. Think of it as a hackathon focused on game development. The first Global Game Jam® was held in January, 2009 with 1600 people jamming in 23 countries. By 2017, the event grew to over 700 sites in 95 countries with over 35,000 jammers!

GGJ’s mission is to stimulate innovation, experimentation, and collaboration in games. The annual event normally begins on a Friday afternoon in January and kicks off with video keynotes and advice from leaders in the game development industry. The jam formally begins after an announcement of the year’s theme, kept secret until the last second. All sites worldwide are challenged to make games based upon said theme within 48 hours. The GGJ encourages collaboration and is not a competition. Anyone can apply to host a jam site as long as they have a dedicated jam organizer and a venue with internet access.

The jam, which is fully run by volunteers, is known for fostering friendships while increasing confidence and opportunities within participating communities. Each GGJ event poses an intellectual challenge where people are invited to try new technology and tools while exploring new development roles and skills.

Check out a list of Jam Site here.

Feb
9
Fri
Rockage 7.0 @ AFKgg Gamer Lounge
Feb 9 @ 6:00 pm – Feb 11 @ 12:00 pm

ROCKAGE 7.0 is a FREE 3-day celebration of indie music and retro gaming in Downtown San Jose at AFKgg Gamer Lounge (163 W. Santa Clara Street) presented by South Bay Button Mashers.

2/9 Button Mash Bingo night, Rock Band
2/10 Indie game showcase, live music 6PM
2/11 Swap Meet, Smash Tourneys, pizza buffet

ROCKAGE 7.0 features live music from many independent bands, an indie video game developer showcase, video game swap meet, retro game bingo night, community run game tournaments, free play retro game area, free play Rock Band, Sunday night pizza buffet, prize raffles, delicious food, refreshing drinks and PC LAN Center thanks to our host venue AFKgg Gamer Lounge: http://AFKgg.com/

Folks of all ages are welcome to attend, no jerks please. Refer to the code of conduct for specifics: http://tinyurl.com/j9cjft6 AFKgg Gamer Lounge is a family friendly establishment.

Mar
2
Fri
Gamer’s Rhapsody Presents: VGM CON @ Sheraton West Minneapolis
Mar 2 – Mar 4 all-day

VGM-CON-Splash-4

VGM CON (Video Game Music) is a video game convention in Minneapolis that celebrates all video games and their art, music, development, and narrative through experiences you can’t find at home.

Gamer’s Rhapsody is the presenting organization that puts hosts VGM CON. This organization is volunteer run by the planning committee.

Mar
10
Sat
Destructoid, THE CONCERT?!! @ EGLX Toronto
Mar 10 @ 8:00 pm – Mar 11 @ 3:00 am

Kind of a big deal: We’re hosting the FIRST EVER Destructoid Battle of the Bands.

We’ve always wanted to do a concert, and this year celebrating our first time at EGLX and also 12 years of Destructoid!! It’s a free afterparty for EGLX ticket holders. Please arrive early as space is limited to a couple of hundred people (and we’re expecting 12,000+ people at the expo). Important: you gotta be over 19+ and over. Here’s what you need to know:

Price: Free with your EGLX pass or $10 at the door

When: March 10th, Saturday

Who: Destructoid.com presents EGLX’s Official After Party, featuring: You Bred Raptors? Arm Cannon Knights of the Round followed by a brief break… and taking you into the early hours of the morning we have two DJ performances: Danimal Cannon with an electrifying live set and finishing off with our headline DJ all the way from San Francisco, GRIMECRAFT.

Where: The Sheraton Hotel @ Ambrosia Ballroom

When: 8pm – 3am

Mar
19
Mon
Game Developers Conference 2018 – Audio @ Moscone Center
Mar 19 – Mar 23 all-day

Join the game industry’s top audio professionals to share knowledge and experience from the real-world addressing audio’s unique aesthetic, technical, business, and logistical problems. To choose from all Audio sessions in GDC Summits, VRDC@GDC and other GDC Conference Tracks, register for an All Access pass, which also allows you to view sessions online in the GDC Vault through March 2019.

Audio Track Conference Highlights (W-F)

  • ‘Destiny 2’: Linear Music in an Open World
  • Reinventing the Sound for ‘Call of Duty: WWII’
  • A Matter of Music Design: Driving Gameplay with Music
  • How Sound Tells the Story of ‘Night in the Woods’
  • Composing an Interactive Musical: Lessons Learned from Creating ‘Figment’
  • Audio Bootcamp XVII