You may remember our review of Spectrasonics flagship synth, Omnisphere, last November. I was recently given the opportunity to review their real-time groove module, Stylus RMX–a software that not only changed the way I thought of groove modules, but could be described as ground-breaking. In March, we saw the release of Stylus RMX v1.7. Being…
Back in 2000, Sony Music Entertainment Japan held their Asayan talent search–which at the time, was like the Japanese equivalent of American Idol. Chemistry’s Yoshikuni Douchin and Kaname Kawabata ended up winning the contest that year, and have since gone on to release 11 albums including their latest The CHEMISTRY Joint Album. Featuring collaborations with other…
Yakuza 3–or Ryū ga Gotoku 3 as it’s called in Japan–may never see the light of day here in America, and that’s a real shame. It’s noticeably absent from the list of games that are to be shown on the E3 floor this year, but that doesn’t mean I’ve given up hope. The game looks…
Ignition Entertainment had perhaps one of the most impressive showings of E3, with several strong titles. In addition to their SNK properties–namely King of Fighters XII and Samurai Showdown: Edge of Destiny–Ignition managed to land the license to the Tecmo developed DS title, Nostalgia, and the highly sought license for the Wii exclusive, Muramasa: The Demon…
Last week we stopped by the Tritton Technologies booth on the E3 floor to check out the exciting new products currently being developed. You may remember our review of their AX Pro 5.1 Dolby Digital Surround Sound Headset the other month, and while it impressed us, I still felt that they were petty expensive. To answer my concerns,…
During E3, Patrick and I had the opportunity to check out the latest installments of the Rock Band series. We arrived on scene, being ushered into a line outside of a makeshift Abbey Road. Soon enough, we found oursevles seated in front of a stage where we were treated to several performances of MTV Games’…
I had the chance to drop by the Square Enix booth for some one-on-one time with a few of their upcoming titles. I loved how they provided headphones for most of the games on the floor, allowing you to fully experience the music and voice acting that they clearly worked hard on. Dissidia: Final Fantasy…
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