As of this writing I’ve just completed one of Super Mario Odyssey’s most self-referential areas, the Metro Kingdom, AKA New Donk City. If you’ve seen practically any footage of the game up to this point then you’ve probably heard the swingin’ vocal theme from that world, “Jump Up, Super Star!”. That song has been buzzing in…
You’d be forgiven if the name Oure sounds familiar but you can’t quite place why or from where. It was announced and released during Sony’s Paris Games Week show alongside a huge array of flashy PlayStation VR and PlayStation 4 titles. Little Oure, the stylish, skyborn adventure in the vein of Journey, was easy to…
Joshua Morse’s Castlevania remix albums VLAD and VLAD II contain some of my perpetual favorite EDM tracks, and they’re extra fitting around this spoOoOoky season. He’s made a tradition of releasing them just in time for Halloween only this year we’re getting a single instead of a 4-track EP. «SINGLE» Demon Seed • Castlevania 3 Arrangement…
If Cuphead (or GameChops’ new remix) has you raring for more jazz, then the mellow style of The Swinging Globes’ debut album Universe might be just the thing. The French duo play piano and percussion giving the album a consistent, minimal feel while each track bounces between themes from games and movies with nods to classical…
Despite being a huge success for the UK’s Classic FM radio station I completely missed the first series of their video game focused show High Score. Between April and May, Jessica Curry — co-founder and composer of The Chinese Room’s Dear Esther and Everbody’s Gone to the Rapture — hosted the show to examine and…
Of Nintendo’s longest running franchises Kirby is one of the youngest, playing little sibling to the likes of Mario, Zelda, and Metroid who all recently celebrated thirty years. Nevertheless, Nintendo is giving the pink puff an impressive 25th anniversary package in three colorful varieties on CD, DVD, and Blu-ray. All three versions of Kirby 25th…
In a recent press release announcing that composer Tobias Gustavsson had joined Paradox Interactive as Head of Music, Chief Product Officer Johan Sjöberg put into words something I’ve been thinking about for years. “Music becomes iconic when it appears in the right game, whether it’s an original composition for that game or not. How many…
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