I had a blast putting together a feature with Akira Yamaoka on his score for the upcoming shmup title on Xbox Live Arcade, Sine Mora, that hit Destructoid yesterday. In addition to featuring several clips of music from the game, Yamaoka offers insight into how he went about creating the game’s unique 1970s electronic funk sound using screenshots from the game that he was given very early on while working on the title.
Honestly, from what I’ve heard of the game’s soundtrack, it’s shaping up to be some pretty amazing stuff. While the stage theme samples are a little on the ambient side, some of the boss tunes really get down, and reminded me a bit of the Shatter soundtrack.
Head over to Destructoid for the full feature, but in the meantime, enjoy “Rising,” the theme for the sixth stage in the game courtesy of Destructoid’s Soundcloud. Also, let us know what you think of the game’s music thus far. Is it a surprise from Yamaoka?
“Rising” by Akira Yamaoka (From Sine Mora: Stage 6 – Tira) by destructoid
Tags: Akira Yamaoka, Grasshopper Manufacture, Sine Mora