The past 24 hours seem to be leaving backers of the Mighty No. 9 Kickstarter with an even worse taste in their mouths than had been present through the project’s checkered development. With the game officially releasing today to those who funded the campaign, reports of delays and mixups are already starting to flood in, which only adds fuel to the disgruntlement fire with the previous release delays, aesthetic changes and additional pitfalls that have plagued the game’s history up until now.
However despite the mediocre press reviews and the frustration of fans, there’s still some things to look forward to within the game. I’ve been watching said reviews of the game, and the one consistent thing I’ve noticed is that the game’s music still seems on-point with what fans were expecting. Original Mega Man composer Manami Matsumae, along Mega Man Zero composer Ippo Yamada and contributions from IntiCreates Sound Team members Takashi Tateishi and Masahiro “Godspeed” Aoki seem to have crafted a soundtrack that shines through the mediocrity.
“Main Theme” (Manami Matsumae) – Mighty No. 9
“In the end, the songs are catchy, toe-tapping tunes that you wouldn’t imagine came from four different people. Now that all is said and done, I’m deeply attached to each and every one of these songs, and I can imagine each stage as I listen to them (I saw quite a bit of them during my BGM checks, after all!)
I’m actually pretty hopeless when it comes to action games, but when Mighty No. 9 goes on sale I’ll do my best to beat it so I can hear all the music they way it should be heard. I hope all of you do the same!” – Manami Matsumae
“Boss Theme” (Ippo Yamada) – Mighty No. 9
“We’ve been able to make some beautiful music with our team of Manami Matsumae, Takashi Tateishi, Masahiro Aoki, Mega Ran, recording staff, vocal casts, and the Inti sound team. We hope you all enjoy it!” – Ippo Yamada
It’s clear that all of the composers put their full efforts into the game’s soundtrack, and from what I’ve heard so far I haven’t been as disappointed as some fans are of how the game seems overall. It still invokes a lot of the old Mega Man and Mega Man X nostalgia that I think so many were hoping for. We’ll keep an eye out for the game’s full OST for a future review, but in the meantime we’d love to hear what backers think of the game’s music when they hear it.
Let us know what you think when you play the game! Does it stack up to expectations, or fall short like so many say of the rest of the game?
Tags: Game Music, Inti Creates Sound Team, Ippo Yamada, Manami Matsumae, Masahiro Aoki, Mighty No.9, Soundtrack, Takashi Tateishi